Roblox Builder & Developer
NOEYES
I build environments and systems for games that hold up under millions of concurrent sessions — 300M+ lifetime visits across the titles I've shipped, with a peak of 22,000 concurrent players in a single session.
STATUS ONLINE
01 / About
Built for the server,
not just the screenshot.
I'm NoEyes — a Roblox builder focused on environments that feel intentional, from the first loading screen to the last obby checkpoint.
My work sits at the intersection of level design and live-game performance. I've spent years building maps, mechanics, and worlds for titles that scaled far past their first week — environments built to survive thousands of players landing on the same server at once, not just look good in a thumbnail.
Across the games I've contributed to, that work has reached 300M+ visits and held a peak of 22,000 concurrent users. I care about the structural side of building as much as the visual one: layouts that read clearly at speed, geometry that performs, and worlds that reward a second look.
02 / Past Works
Selected environments.
03 / Pricing
ONE BUILD.
ONE MESSAGE.
Pick your scope, then message me on X with the game and the references you need.
- Custom modeled environment art
- Collision & optimization included
- Live-scale stress test (+$20)
- Fast turnaround
- Full map & environment build
- One consistent art direction
- Live-scale stress test (+$20)
- Scripting hooks & revisions included
A live-scale stress test means validating your layout under simulated concurrent load before it ships. Final pricing depends on scope and reference count — message me on X for a clear quote.
04 / Connect
Let's build something
that holds up.
Send a message on X with your game and what you need — I'll follow up from there.